18:54:52 #startmeeting 18:54:52 Meeting started Tue Jul 31 18:54:52 2012 UTC. The chair is mizmo. Information about MeetBot at http://wiki.debian.org/MeetBot. 18:54:52 Useful Commands: #action #agreed #halp #info #idea #link #topic. 18:54:54 yep 18:55:07 gnokii posted a brushed metal filter from ocal that we could use to do in inkscape 18:55:32 mizmo: u need the link? 18:55:44 if we push this one, we would try it on svg, right? 18:55:50 (just for logs) 18:55:59 pls do so for logs 18:57:02 #info we need to do this in SVG 18:57:11 #link http://pookstar.deviantart.com/art/Stainless-blue-cloth-315476739 18:57:16 do we need it in svg? 18:57:22 it was originally done in gimp 18:57:27 and the source is like 1.7 GB :( 18:57:57 maybe... we could use the texture but play a bit with colors, so it doesn't look "too much" similar to the previous one? 18:58:00 not sure what the filter is like, but to do this with nodes is going to be clunky 18:58:09 once we have the texture done i guess would be easier to do so 18:58:51 lemme find the lnk for the filter 18:58:57 oki 19:00:31 #link http://openclipart.org/detail/16880/brushed_metal_filter-by-chrisdesign-16880 19:00:48 mizmo: what is the usual target size for wallpapers? 19:01:00 i.e. the largest res we like to support 19:01:25 i think 2048x1536 or so is the largest wide 19:01:36 you can check by rpm -ql the wallpapers packages 19:03:25 ocal is not fast because US is awake 19:03:27 we have normalish which is 1280x1024 19:03:44 http://openclipart.org/detail/16880/brushed_metal_filter-by-chrisdesign-16880 19:03:45 we have standard which is 2048x1536 19:04:01 we have wide which is 1920x1200 19:04:09 so if we wanted to do dual-screen 19:04:35 we could do 2048x1536 with X x 2 = 4096 x 1536 and cover all ratios easily 19:04:45 I think it would come down to this one and nebula 19:10:17 okay so lemme grab the brushed metal filter 19:11:27 mizmo: if he works not right there is still the method doing it with the calligraphy tool 19:19:42 http://ryanlerch.fedorapeople.org/brushedmetal/ 19:20:50 ryanlerch: this looks good! 19:22:50 so how i did the original was i did noise, i think HSB noise 19:23:02 then i did the linear blur at a 45 degree angle 19:23:10 then i added shapes i made in inkscape, gradients, and overlapped them 19:23:13 then grouped them together 19:23:16 and flipped them vertically 19:23:22 mizmo: there is a filter primitive for noise in inkscape 19:23:24 i dont think i saved the shape files though 19:23:31 gnokii, is there a linear blur though? 19:24:07 u mean only in one direction? 19:24:48 yeh 19:25:30 u have to combine filter primitives to do that 19:26:02 ah okay 19:26:07 * mizmo is not so good with inkscape filters 19:26:12 beyond blur, anyway :) 19:31:14 lot of power in it 19:37:23 mizmo: take a look http://openclipart.org/people/Chrisdesign/Chrisdesign_Distortion_Filter_Pack.svg 19:37:54 ooh 19:38:03 the bottom one looks like what i started with 19:38:08 mizmo: gnokii: http://ryanlerch.fedorapeople.org/brushedmetal/brushedmetalfilter.svg 19:38:21 that's closer 19:38:21 let me export a png real quick 19:38:56 http://ryanlerch.fedorapeople.org/brushedmetal/rect2958.png 19:38:59 ryanlerch: is that a modification of that one from chris? 19:39:56 think, there isnt something right with the color, but on urs is also black used for the stripes 19:46:55 http://gnokii.fedorapeople.org/rect3030.png 19:47:21 gnokii: nah, i created my own 19:47:53 that one from chris, is like always not really useful :D 19:49:24 yeah, first i drew a rect 19:49:35 then i added a turbulence filter 19:49:50 yeah I did that two 19:49:54 too ;D 19:50:16 fraktal noise 21:24:51 gnokii, this is really close!!!!! http://gnokii.fedorapeople.org/rect3030.png 21:25:43 mizmo should I upload the svg or say fast what i did 21:27:35 say fast what you did!! 21:28:21 mom 21:29:43 turbulence filter like ryanlerch said, I use fraktal noise 21:30:38 then combine, the operator is IN 21:30:50 ah okay 21:31:03 and color matrix with light to alpha 21:31:44 turbulence and combine, bound to source graphic 21:33:57 and then i cheated, that will create black brushes so, I reduced the visibilty of that to 50% and put another layer under it with the blue tones 21:35:40 okay 21:44:24 * mizmo gives it a shot 21:44:32 now that im off the phone 21:49:00 okay what does combine with IN operator mean? 21:50:19 oh maybe it's composite in english? 21:50:44 yeh in english is composite 21:51:14 yes its composite 21:53:45 translation to german is horrible 21:53:53 Uwe Schöler does it 21:53:57 im having a hard time connecting them 21:54:14 i got the three pieces but i dont know how to make them connect properly 21:54:17 yeah that sucks it works only from the little triangle 21:54:27 wait 21:54:28 does it matter what order i create them in? 21:56:18 http://img.susepaste.org/8b32e33a 21:56:21 yes 21:57:00 the filter dialog isnt the best, little bit more drag&drop would be helpful 21:57:07 hm mine looks same but i get a different effect, looks like leather 21:57:11 does that sound right? 21:57:21 leather? 21:57:26 yeh one sec 21:58:35 gnokii, http://i.imgur.com/MQKa4.jpg 21:59:11 mizmo: wrong operator 22:00:02 use In 22:00:07 ohhh okay 22:00:13 i thought i had it but i had to remake it so maybe i missed that 22:01:14 it comes out the same with in :( 22:01:22 ill try with a fresh file 22:01:50 na, just remove the filter and add it again 22:02:25 I mean the hook before the name, that should do it 22:02:51 not luck :( 22:03:01 it looks like darker leather now lol 22:03:09 i must be doing something dumb 22:03:19 no. let me look again 22:03:50 think its there but I dont see ur turbulence 22:04:06 http://i.imgur.com/XqieR.jpg 22:04:23 that's composite 22:04:26 here is turbulence 22:04:35 oh wait i am dumb 22:04:51 no, im not dumb 22:05:14 mo is the sam pic 22:06:44 http://duffy.fedorapeople.org/temp/temp/ 22:06:46 this show each filter 22:06:56 http://duffy.fedorapeople.org/temp/temp/Screenshot%20from%202012-07-31%2018:05:41.png composite is in 22:07:09 turbulence is fractal http://duffy.fedorapeople.org/temp/temp/Screenshot%20from%202012-07-31%2018:05:44.png 22:07:23 color matrix is luminance to alpha http://duffy.fedorapeople.org/temp/temp/Screenshot%20from%202012-07-31%2018:05:47.png 22:07:44 and i think the arrows are right? 22:09:36 its the fractal noise open link 22:10:01 and then u should move the frequency 22:10:36 it makes the leather particles look bigger 22:11:56 http://duffy.fedorapeople.org/temp/temp/Screenshot%20from%202012-07-31%2018:11:33.png 22:13:33 its making my computer unhappy hehe 22:14:37 http://gnokii.fedorapeople.org/brushedmetal.svg 22:14:52 costs power 22:15:25 u still have the link closed 22:15:38 thats why it makes no stripes 22:15:44 which link? 22:15:53 there is a button "link" 22:16:20 OHHHH i see 22:16:24 top should be 0 bottom 4 22:16:26 i got it now :) 22:16:34 thank you so much, sorry i didnt understand 22:16:40 no problem 22:16:52 this is awesome :) 22:17:21 were you able to make the steel have 50% opacity in fill and stroke, or did you have to use a layer? 22:17:51 I used layer or different objects 22:18:16 okay cool 22:18:59 http://duffy.fedorapeople.org/temp/temp/Screenshot%20from%202012-07-31%2018:18:42.png :) 22:19:09 filter are a really cool thing, if it would be easier no gimp anymore for creating cool stuff 22:19:33 yeah thats it 22:20:29 i think our hackfest went pretty well 22:20:32 we should do another one next tues 22:21:50 would be the 7th thats really short to 10th 22:22:17 well we could decide which ones are ready to package then 22:22:22 or we could meet on the 10th i suppose 22:24:00 would look more end of the week which result is the best one and go for bettering that 22:24:05 okay